Custom 20" Kidrobot Dunny - 2017

 -Clutter Magazine interview with Nick Curtis (issue.35)

(1) Let's start with the obvious question: RxSeven or SE7EN? You've used both, so which do you prefer and why have the two?

I have always had a crazed fixation with the number 7. I was writing SE7EN before I became active on the internet. When I started using these social handles I had no intentions to establish my self as an artist or use SE7EN as an online moniker. I decided to use RxSeven as a play on to my obsession. I took the "Rx" logo from prescription bottles and attached that to Seven. To me it translates to "a dose of seven". I prefer SE7EN but I still associate with RxSeven

(2) Now that that's cleared up, who are you and what's your art background?

 I'm weird about letting people know who I am. I like seeing my work stand alone without having to attach a personality to it. So social media is somewhat of a challenge and it's currently a work in progress. As for my background in art, Im self taught. I was lucky enough to inherit some artistic ability and up until now I’ve been refining my skills in whatever art form I’m involved in. I've also taken some courses at a university but didn't like where the program was leading so I decided to take some time off. During my break I had the chance to discover what I really love and enjoy doing: sculpting. Right now I plan to return with hopes of finishing a BFA in Sculpture.


(3) What attracted you to creating art on designer toys? Especially considering you've opted — from the beginning — to radically resculpt the forms rather than straight-up use them as canvases…

The first designer toy I laid eyes on was the  “Turtle camper” by Jeremy Fish. I was lost in awe and can say it was love at first sight. Form and aesthetic is what drew me in. The thing I love about designer toys is seeing the artist’s vision come to life in a three dimensional form; to me its more gratifying and tangible. I guess my approach to creating is somewhat reminiscent to my first encounter with designer toys. I feel that the abstraction of my creations are perceived better through form rather than a paint application. I’ve been appropriating a lot of my visions to platforms and custom work right now but I look forward to creating more original work this year.



(4) There are quite a few reoccurring elements in your pieces: keyholes, skulls, stars, exposed innards, three-eyes, etc. Are you creating your own visual iconography with these? Do they hold special meanings within your artistic vision?

Most of my pieces play loosely with the idea of “Life after death” and I continue to use the juxtaposition between the both. I have a couple of piece’s where the skeletal system is emerging from the creatures body, but if you look closer you can see a story of life continuing through its eyes. With these reoccurring elements you can say I’m creating a theme/backstory, a place were these creatures coexist. In this universe I’ve created a charter called “Shivers”. I see him as a gate keeper, one who holds the key to creation.